Voting
Two looks go head to head on the week’s theme. Final round: bolder foreground, tighter layout, one type style.
Internship · NetEase Games · Jul – Aug 2021
On the Mission Zero team, I designed and shipped the in-game mail system for its first playtest. For my intern capstone, I designed Fashion Influencer, a social-commerce system for Knives Out.
Part 1 · On the team
NetEase later cancelled the project. Gameplay video from a third-party closed-beta upload.
Part 2 · Intern capstone
NetEase gave every UX intern the same prompt: pick an MMO, FPS or card game and take its payment systems to the next level. I had 2–3 weeks.



Source: Sensor Tower via Game World Observer, as of Oct 2022
Research
In-game currency
New characters
New content (DLC)
Weapons & attachments
Outfits & skins PickedAudit



Inspiration
Players vote on outfits, then buy from the top-ranked looks.
Fans buy with an influencer’s code, and the influencer earns on every sale.
The concept
Every week has a theme. Players enter outfits and vote. Top looks rank on a leaderboard, and other players can buy them. The “influencer” behind each look earns a commission in in-game rewards.

The design
Each went from lo-fi to final in two or three rounds. Tap an earlier round to compare.
Two looks go head to head on the week’s theme. Final round: bolder foreground, tighter layout, one type style.
The week’s top looks. Final round: the contest became its own section, with voting and outfits one tap away.
Try on and buy a top look. Final round: a full page instead of a pop-up, plus six poses to preview the outfit in action.
Influencers share their look to other social platforms, promoting themselves and the game for free.
Influencers collect their earnings. Final round: a loot-box style reveal to make collecting rewards feel exciting.


Reflection
Competition and commission give players a social reason to buy, and every shared promo card is free promotion for the game.
An interactive prototype, then playtests to measure whether it lifts outfit purchases and sharing. It stayed a concept, as all intern capstones did.
I’m happy to walk through the research, iterations and trade-offs in a conversation.